Flytconsole with cinematographic principles


#1

Hi Guys, I was able to run the flytbase console locally, I would like to know if I have access to the flytsim code, as I would like to implement some functionality, also I want to know if I have how to test the drone camera virtually?

I want to add these options to the system in such a way that it calculates the correct positions of the drone and its camera relative to the recorded object. Using cinematographic principles: planes, frames and angles.


#2

Hi,

I would suggest you to install FlytSim-docker.

Kindly clarify what kind of code are you going to write? Do you want to create your own web app? Look here.

Just configure FlytSim in PX4 mode. To know more, click here.